Image: Valve
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The HP Reverb G2 sellout is reflected in SteamVR stats. Pico 4 has no basis in this month’s Quest 2.
Valve’s monthly hardware and software survey records all VR headsets that have been connected to a PC with Steam installed and for which users have participated in the data collection each month. Specifically, the stats show the share of SteamVR users across the Steam user base.
The highest ever recorded is 2.31% (May 2021). November 2022 and he was 2.03% in December. Assuming Steam averages 132 million monthly active users in 2021, SteamVR will have approximately 2.7 million users.
December SteamVR Results
The following stats show the market share of VR headsets covered by Steam in December 2022. Devices with less than 0.5% market share are not listed.
VR users who only use the Meta platform and Viveport and do not have Steam installed or participate in Steam data collection are not included in the statistics. PSVR players and Meta Quest 1 & 2 users who only use a VR headset in standalone mode are also not counted. As such, SteamVR’s stats only reflect a small portion of the overall VR market.
December 2022 | difference | |
---|---|---|
meta quest 2 | 41,35% | + 0,23% |
valve index | 17,24% | – 0.29% |
Oculus Rift S | 13,41% | + 0,04% |
HTC Vive | 7.05% | + 0,02% |
oculus rift | 6,03% | – 0.26% |
Windows mixed reality | 5,57% | + 0,32% |
meta quest | 2,63% | + 0,07% |
HTC Vive Pro | 1,51% | + 0,08% |
HTC Vive Cosmos | 1.15% | – 0,09% |
Pico 4 | 0.74% | + 0,07% |
HTC Vive Pro 2 | 0.56% | – 0,13% |
Piconeo 3 | 0.50% | – 0.15% |
SteamVR user base | 2.03% | 0,00% |
HP’s VR sales impact SteamVR
Windows Mixed Reality made the biggest gains in December. Had it not been for the sellout, it would have been an anomaly. HP Reverb G2 US WMR headset. The device sold for $300 on Black Friday in November. Regular price is $600.
in contrast, Pico 4was launched in October and performed poorly this month compared to November. fastest growing headset.
However, some Pico 4 devices may be misidentified. meta quest 2According to Virtual Desktop developer Guy Godin, the Pico 4 headset used with a PC via Virtual Desktop is identified as a Quest 2 device.
January’s SteamVR stats better reflect demand during the holiday shopping season, so it should give a clearer picture of what’s going on in the market.
How often and intensively SteamVR headsets are used cannot be read from the monthly Steam survey. The following stats are more relevant:that is Monthly average of total peak players For each pure SteamVR game. The number hit a new high of 24,000 in January 2022 before falling to around 17,000 in December in the following months.
Popular monitor-enabled social apps are not included in the stats, but assuming VR usage in non-included apps fluctuates similarly, trends can be drawn based on included games .
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