Image: Cyborn AR VR Services Belgium
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Is Hubris a VR shooter crisis? Test whether shootouts against idyllic backdrops also offer great gameplay.
Virtual reality shooter overconfidence Go in search of the missing agent after making an emergency landing on a hostile planet. Take apart aliens and mutated astronauts with multifunctional blasters in a nearly linear path.
Moreover, you will also master Puzzle, platforming, climbing and swimming sequences Collect resources and improve your firearms. All of this was still very bumpy in the VR game demo. Test to see if the full version offers more than just beautiful panoramas.
Hubris review in a nutshell
Arrogance seems uninspired everywhere, from drab shooting with impractical weapons to bumpy handling when climbing and crafting. , brought us some amazing VR moments.
Arrogance suits you…
- Looking for a classic linear VR shooter with story mode,
- Passionate about beautifully illuminated planetary panoramas,
- I have a high end graphics card.
Arrogance doesn’t suit you very well…
- Emphasis on inspired game design with original ideas and mechanics
- Easily upset by an unstable VR experience,
- Seeking challenging and dynamic battles.
But can Crysis run?
the success of Meta Quest 2 (Review) It has also left a clear mark in the world of PC VR.games like ultra wings 2 Mobile systems sell about 10 times more often. So it’s no surprise that few graphically complex games have appeared on fast VR computers this year.
Cybone From Antwerp, Belgium, we want to improve the situation. Hubris, the studio’s first major virtual reality shooter, will initially focus entirely on his PC VR, ultimately returning gamers to beautiful environments.Conversions for other platforms such as quest 2 When PlayStation VR2 Not planned until 2023. So far, indie studios have mostly worked on film animation, 3D scanning, and small apps.
The rugged planets of the Twin Planets system actually offer great panorama when i arrive Its idyllic reflective lake is framed by picturesque angular stone pillars. On the horizon, gigantic terraforming machines sit, actually slowly transforming hostile celestial bodies into habitable worlds.
But for now, planetary dreams won’t come true for human colonists. After a raid and several mysterious deaths, much of the sealed spaceport is quarantined. So you have to use some tricks to get past them.
As a new agent in the so-called “Order of Objectivity”, I also Solve the mystery surrounding the missing Agent Xianha.
On the way to her, defend yourself with firearms from the aggressive animal world and apparently mutated “Uron” invaders. I thought the jumping alien fleas would only attack with a simple standard routine. However, enemies in armor are not necessarily intelligent beasts.
seldom a challenge
On the other hand, they move steadily forward and startle you from the side as you crouch in a seemingly safe corner. Overall, Hubris’ enemies are too cowardly.big drone too Don’t pose a real threat on the highest difficultyOccasionally the monotony is broken by guns and I creep out from the side.

Even between twisted rock needles, there’s no tension like in Farpoint. | Image: Saiborn / MIXED
of arsenal Also prove a disappointmentThe shotgun blast of the upgradeable multipurpose cannon has too short a range even in close quarters combat. Use as a submachine gun lacks penetration power. Ultimately, I usually use a standard pistol. This, like the other variants, could be slightly improved in terms of stat values.
But Hubris is more than just a shooter.it mixes shootouts Tons of jumping and climbing missions, the team’s inexperience is clearly noticeable. Even if you catch the stone platform in time, the virtual hand often doesn’t grab the ledge reliably. As a result, I am falling into the abyss again and again.
Climbing ropes and scaffolding in the Mining Complex often results in power outages, etc., as you poke your head into the scenery outside the map. fall into the depths.
If you have the option, avoid playing with the index controller if possible. The more sensitive sticks on the Meta’s Touch controller make the act of balancing significantly easier and more bearable, so I switched from Valve Index (Review) To Rift S during the adventure.
intuitive dive
swimming controls many be more successfulWith intuitive arm movements, you can cross idyllic lakes and even dive into flooded nuclear reactors. In the latter, I replace some fuses and escape again in time so the giant rotor doesn’t shred me.

An upgraded harpoon is one of the more fun weapons. Its remote-controlled projectile can be aimed directly at the squid. | | Image: Saiborn / MIXED
From time to time, atmospheric moments occur. This also applies to exploration tours at the ends of linear levels. Brave the act of balancing through the pipe system and enter the room on the edge, where scarce resources reward your spirit of discovery.
Unfortunately, after that Production with a 3D printer is unsatisfactoryUnloading different resources feels like an eternity, especially since the rewards are limited. this is, Into the Radius (Review) Also The Walking Dead: Saints & Sinners – Chapter 2: Retribution (Review).
As already mentioned, improved weapons bring little advantage.at least The production of remedies and batteries for small environmental puzzles a bit more interestingThis is especially useful when guiding wounded allies through floating mines.
Mobile cranes and containers are also useful when it is necessary to close dangerous passages. However, the machine puzzles here don’t require as complex solutions as in Adventure Classic. lonely echo 2.
Classic story shooter with mixed presentation
Stories of mysterious attacks swirl quietly. About 5 hours of gameplayThe story fails to build tension, but thanks to the passable English dubbing, you never feel alone on your planetary journey. To do.

Take a deep breath in the airy loft. | | Image: Saiborn / MIXED
The pilot, Lucia, is in constant contact with me via drone. She gives comments here and there, such as the appearance of the enemy being strange, or giving hints on how to solve puzzles.
Technical implementation turned out to be a double-edged sword.On the other hand, Unreal Engine peaceful scenery from the graphics chip. The geometric rock formations should especially please canyon fans. In the meantime, the beautiful reflected waves of the pond invite you to dive. The in-house motion capture for the cutscenes is also impressive.
By contrast, sparsely decorated interior A station where angled set pieces are often repeated.Even enemies in suits and attacking squid, especially Half-life: Alyx or a giant spider far point.
The scenery isn’t consistently convincing, but the game requires fast hardware. My GeForce RTX 2080 Ti manages the highest settings without issue, but only with an older Rift S and no supersampling. With a refresh rate of just 80 Hertz and a low resolution of 1,280 x 1,440 pixels, demanding games run smoothly. can be rendered to
Requires at least a mid-range PC
while using it valve index, I had to lower the resolution of the internal game so much that the image was blurry. Disabling various effects did little to improve performance. There were also some crashes. I’ve had to deal with annoying jump passages a few times because of that.

Cuckoo: The twisted room creates at least some variety. | | Photo: Saiborn / MIXED
Hubris is a comfortable VR game. My stomach is usually very sensitive to jump sequences (see also below). Articles about motion sickness). At Hubris they didn’t bother me at all.
You can set comfort settings such as vignette, optional snap turn rotation angle, or orientation depending on your head and hands. Cannot teleportSensitive players can at least reduce their running speed.
Hubris’ review wraps up: A boring shooter with impressive graphics
Hubris is a boring shooter with great graphics. I finally get some pretty panoramas that make use of my graphics card.
The jump passage didn’t make me as nervous as I thought, but there are still a lot of things I’m still inexperienced with. Key features like buggy climbing, impractical weapons, or tedious crafting don’t work as smoothly as the competition, slowing down gameplay.
Hubris’ biggest problem is his lack of ideas and personality. below In a cool comic style, stormland There is fluid movement, Farpoint has tricky giant spiders, fracking We have a fast-paced cover mechanic.In comparison, Hubris mediocre standard shooter. Bonelab (review) This year gave us a cooler physics gimmick.
Buy Hubris here.
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